logoartwork
Game Features ยป Exaltation Forge

Exaltation Forge

Equipments with classification 1 or higher have the possibility of increasing it's tiers. Raising your equipment tier allows it to surpass its limits through transcendence, enhancing it's enchanted attributes for a period of time (more details below). Every item start at tier 0 and can be upgraded depending on it's classification, where the higher is an item's classification, the higher the tier it can reach. Items can be upgraded through the process of fusion or convergence.



Fusion

Fusion is the main method of increasing an item's tier through the exaltation ritual. It requires two identical items (including the same tier), crests, gold and a reagent crystal. When two items are successfully fused, a new item of the next tier will be created. However, the chance of success and requeriments needed in fusion varies depending on the item's classification.


To begin the fusion process, you must use a reagent crystal on the item. The target item needs to be inside a container, along with another identical item of the same tier and the respective crests.



Class 1

Tier Chance Price Items
Tier 1 10% 1,000 gp 5x copper crest


Class 2

Tier Chance Price Items
Tier 1 20% 3,000 gp 5x copper crest
Tier 2 20% 5,000 gp 5x iron crest


Class 3

Tier Chance Price Items
Tier 1 30% 10,500 gp 5x copper crest
Tier 2 30% 16,500 gp 5x iron crest
Tier 3 30% 22,500 gp 5x gold crest


Class 4

Tier Chance Price Items
Tier 1 40% 38,000 gp 5x copper crest
Tier 2 40% 54,000 gp 5x iron crest
Tier 3 40% 70,000 gp 5x gold crest
Tier 4 40% 86,000 gp 5x mythan crest


Class 5

Tier Chance Price Items
Tier 1 50% 127,500 gp 5x copper crest
Tier 2 50% 167,500 gp 5x iron crest
Tier 3 50% 207,500 gp 5x gold crest
Tier 4 50% 247,500 gp 5x mythan crest
Tier 5 50% 287,500 gp 5x mystic crest
Tier 6 50% 327,500 gp 5x platinum crest
Tier 7 50% 367,500 gp 5x titanium crest

There are also some specific crystals and stones that could be used to enhance the fusion process:


Effect Items

Item Effect
Rare Crystal Can be used inside the ritual container to enhance fusion success chance by +30%.
Prismatic Crystal Can be used inside the ritual container to enhance fusion success chance by +50%.
Earth Stone Enchant an item with "earth guard" attribute for 15m. Items enchanted with earth guard will hold it's attributes to apply to the next tiered item in the ritual.
Frozen Stone Enchant an item with "frozen guard" attribute for 15m. If the fusion fails, items enchanted with frozen guard will be preserved (it will not break if it is tier 0), and the chance of tier downgrading will be decreased by -50%.


Convergence

If an item is classification 4 or higher, you can transfer it's tier to any other item of the same or lower classification, through convergence. Similar to fusion, this process also requires a reagent crystal to be used on the item. To make the convergence, it is necessary the convergence crystal which must be kept together with the item in the same container, exalted cores and gold.


Only two equipments inside the container are allowed in the convergence process, 1 of them must be tier 0 and the other with tier 2 or higher. The convergence has 100% success chance and if the requeriments are meet, the higher tier item will transfer it's tier (minus one) to the another item.



Class 4

Tier Change Price Items
Tier 2 ➡ 1 1,000,000 gp 1x exalted core
Tier 3 ➡ 2 2,000,000 gp 2x exalted core
Tier 4 ➡ 3 3,000,000 gp 3x exalted core


Class 5

Tier Change Price Items
Tier 2 ➡ 1 2,000,000 gp 2x exalted core
Tier 3 ➡ 2 4,000,000 gp 3x exalted core
Tier 4 ➡ 3 6,000,000 gp 4x exalted core
Tier 5 ➡ 4 8,000,000 gp 5x exalted core
Tier 6 ➡ 5 15,000,000 gp 10x exalted core
Tier 7 ➡ 6 30,000,000 gp 20x exalted core


Transcendence

Transcendence is a state in which the item surpasses and break its limits, providing improvements to it's currently enchanted attributes for a period of time. The higher is the item's tier, the stronger will be the attributes that exceed its limit through transcendence. However, the requeriments for activate this state also increase.


The transcendence only enhances attributes that is currently enchanted on the item, it does not affect basic stats nor add new attributes.


There are 6 different types of transcendences, each one boosts the power of a specific set of attributes of the item. To transcend your equipment, simply use the corresponding gem on it, and if you have the necessary resources, your equipment will be transcended. Any item can have up to three types of transcendence active simultaneously. If you attempt to transcend with a type that is already active, the duration will just be renewed. The transcendence time is consumed only in battle.


It's also possible to break and remove all transcendences of an item by using Black gems.



Transcendences

Name Gem Attributes Duration
Dominion Attack, Life Leech, Burn, Damage Fire, Armor, Health Regen, Absorb Health, Protect Fire, Reflect Fire, Protect Life Drain 30m
Bastion Defense, Mana Leech, Freeze, Damage Ice, Mana Regen, Absorb Mana, Protect Ice, Reflect Ice 30m
Sorcery Magic Level, Electrify, Damage Energy, Max Mana, Mana Healing, Protect Energy, Reflect Energy, Protect Mana Drain 30m
Mastery Axe Fighting, Club Fighting, Sword Fighting, Distance Fighting, Shielding, Poison, Damage Poison, Max Health, Healing, Protect Poison, Reflect Poison 30m
Focus Critical Hit, Critical Spell, Perfuration, Crushing Blow, Attack Interval, Hitchance, Damage Physical, Protect Physical, Reflect Physical, Momentum, Mitigation 30m
Supremacy Speed, Dodge, Vibrancy, Double Bash, Berserk, Destruction, Damage Death, Protect Death, Bleeding, Protect Elements, Reflect Elements 30m


Dominion

Dominion is an offensive-focused transcendence that pushes an item's combat capabilities beyond its normal limits. It strengthens direct damage and offensive effects while also improving survivability through increased armor, health regeneration, life leech, and fire protection, making Dominion particularly effective for equipment intended for sustained and aggressive combat.



Enhancements

Tier Resources Attributes
Tier 1 1x exalted core 3x small ruby Attack: +1
Life Leech: +1% amount, +1% chance
Burn: +1% amount, +1% chance
Damage Fire: +1%
Armor: +1
Health Regen: -0.5s
Absorb Health: +1% amount, +1% chance
Protect Fire: +1%
Reflect Fire: +1% amount, +1% chance
Protect Life Drain: +1%
Tier 2 2x exalted core 5x small ruby Attack: +2
Life Leech: +2% amount, +2% chance
Burn: +2% amount, +2% chance
Damage Fire: +2%
Armor: +2
Health Regen: -1s
Absorb Health: +2% amount, +2% chance
Protect Fire: +2%
Reflect Fire: +2% amount, +2% chance
Protect Life Drain: +2%
Tier 3 3x exalted core 7x small ruby Attack: +3
Life Leech: +3% amount, +3% chance
Burn: +3% amount, +3% chance
Damage Fire: +3%
Armor: +3
Health Regen: -1.5s
Absorb Health: +3% amount, +3% chance
Protect Fire: +3%
Reflect Fire: +3% amount, +3% chance
Protect Life Drain: +3%
Tier 4 4x exalted core 9x small ruby Attack: +4
Life Leech: +4% amount, +4% chance
Burn: +4% amount, +4% chance
Damage Fire: +4%
Armor: +4
Health Regen: -2s
Absorb Health: +4% amount, +4% chance
Protect Fire: +4%
Reflect Fire: +4% amount, +4% chance
Protect Life Drain: +4%
Tier 5 5x exalted core 12x small ruby Attack: +5
Life Leech: +5% amount, +5% chance
Burn: +5% amount, +5% chance
Damage Fire: +5%
Armor: +5
Health Regen: -2.5s
Absorb Health: +5% amount, +5% chance
Protect Fire: +5%
Reflect Fire: +5% amount, +5% chance
Protect Life Drain: +5%
Tier 6 6x exalted core 18x small ruby Attack: +6
Life Leech: +6% amount, +6% chance
Burn: +6% amount, +6% chance
Damage Fire: +6%
Armor: +6
Health Regen: -3s
Absorb Health: +6% amount, +6% chance
Protect Fire: +6%
Reflect Fire: +6% amount, +6% chance
Protect Life Drain: +6%
Tier 7 7x exalted core 25x small ruby Attack: +7
Life Leech: +7% amount, +7% chance
Burn: +7% amount, +7% chance
Damage Fire: +7%
Armor: +7
Health Regen: -3.5s
Absorb Health: +7% amount, +7% chance
Protect Fire: +7%
Reflect Fire: +7% amount, +7% chance
Protect Life Drain: +7%


Bastion

Bastion is a defensive-focused transcendence that reinforces an item's protective capabilities while improving mana sustain. Its effects increase defense, mana leech and mana regeneration, while strengthening ice-based damage and freezing effects. It also provides additional protection through mana absorption, ice resistance and ice reflection, allowing the wielder to withstand incoming attacks while maintaining resources during prolonged combat.



Enhancements

Tier Resources Attributes
Tier 1 1x exalted core 3x small sapphire Defense: +1
Mana Leech: +1% amount, +1% chance
Freeze: +1% amount, +1% chance
Damage Ice: +1%
Mana Regen: -0.5s
Absorb Mana: +1% amount, +1% chance
Protect Ice: +1%
Reflect Ice: +1% amount, +1% chance
Tier 2 2x exalted core 5x small sapphire Defense: +2
Mana Leech: +2% amount, +2% chance
Freeze: +2% amount, +2% chance
Damage Ice: +2%
Mana Regen: -1s
Absorb Mana: +2% amount, +2% chance
Protect Ice: +2%
Reflect Ice: +2% amount, +2% chance
Tier 3 3x exalted core 7x small sapphire Defense: +3
Mana Leech: +3% amount, +3% chance
Freeze: +3% amount, +3% chance
Damage Ice: +3%
Mana Regen: -1.5s
Absorb Mana: +3% amount, +3% chance
Protect Ice: +3%
Reflect Ice: +3% amount, +3% chance
Tier 4 4x exalted core 9x small sapphire Defense: +4
Mana Leech: +4% amount, +4% chance
Freeze: +4% amount, +4% chance
Damage Ice: +4%
Mana Regen: -2s
Absorb Mana: +4% amount, +4% chance
Protect Ice: +4%
Reflect Ice: +4% amount, +4% chance
Tier 5 5x exalted core 12x small sapphire Defense: +5
Mana Leech: +5% amount, +5% chance
Freeze: +5% amount, +5% chance
Damage Ice: +5%
Mana Regen: -2.5s
Absorb Mana: +5% amount, +5% chance
Protect Ice: +5%
Reflect Ice: +5% amount, +5% chance
Tier 6 6x exalted core 18x small sapphire Defense: +6
Mana Leech: +6% amount, +6% chance
Freeze: +6% amount, +6% chance
Damage Ice: +6%
Mana Regen: -3s
Absorb Mana: +6% amount, +6% chance
Protect Ice: +6%
Reflect Ice: +6% amount, +6% chance
Tier 7 7x exalted core 25x small sapphire Defense: +7
Mana Leech: +7% amount, +7% chance
Freeze: +7% amount, +7% chance
Damage Ice: +7%
Mana Regen: -3.5s
Absorb Mana: +7% amount, +7% chance
Protect Ice: +7%
Reflect Ice: +7% amount, +7% chance


Sorcery

Sorcery is a magic-focused transcendence designed to amplify spellcasting power and mana efficiency. Its effects increase magic level, maximum mana and mana healing, while enhancing energy-based attacks through additional energy damage and electrifying effects. It also strengthens magical defenses by providing protection against energy and mana drain, with the ability to reflect energy damage back at attackers. Sorcery is particularly suited for equipment focused on offensive magic, mana sustain and elemental combat.



Enhancements

Tier Resources Attributes
Tier 1 1x exalted core 3x small amethyst Magic Level: +1
Electrify: +1% amount, +1% chance
Damage Energy: +1%
Max Mana: +10
Mana Healing: +1%
Protect Energy: +1%
Reflect Energy: +1% amount, +1% chance
Protect Mana Drain: +1%
Tier 2 2x exalted core 5x small amethyst Magic Level: +2
Electrify: +2% amount, +2% chance
Damage Energy: +2%
Max Mana: +20
Mana Healing: +2%
Protect Energy: +2%
Reflect Energy: +2% amount, +2% chance
Protect Mana Drain: +2%
Tier 3 3x exalted core 7x small amethyst Magic Level: +3
Electrify: +3% amount, +3% chance
Damage Energy: +3%
Max Mana: +30
Mana Healing: +3%
Protect Energy: +3%
Reflect Energy: +3% amount, +3% chance
Protect Mana Drain: +3%
Tier 4 4x exalted core 9x small amethyst Magic Level: +4
Electrify: +4% amount, +4% chance
Damage Energy: +4%
Max Mana: +40
Mana Healing: +4%
Protect Energy: +4%
Reflect Energy: +4% amount, +4% chance
Protect Mana Drain: +4%
Tier 5 5x exalted core 12x small amethyst Magic Level: +5
Electrify: +5% amount, +5% chance
Damage Energy: +5%
Max Mana: +50
Mana Healing: +5%
Protect Energy: +5%
Reflect Energy: +5% amount, +5% chance
Protect Mana Drain: +5%
Tier 6 6x exalted core 18x small amethyst Magic Level: +6
Electrify: +6% amount, +6% chance
Damage Energy: +6%
Max Mana: +60
Mana Healing: +6%
Protect Energy: +6%
Reflect Energy: +6% amount, +6% chance
Protect Mana Drain: +6%
Tier 7 7x exalted core 25x small amethyst Magic Level: +7
Electrify: +7% amount, +7% chance
Damage Energy: +7%
Max Mana: +70
Mana Healing: +7%
Protect Energy: +7%
Reflect Energy: +7% amount, +7% chance
Protect Mana Drain: +7%


Mastery

Mastery is a combat-focused transcendence designed to enhance physical proficiency, durability and recovery. Its effects improve melee and distance fighting skills as well as shielding, while increasing maximum health and healing effectiveness. It also empowers poison-based attacks through additional poison damage and poisoning effects, while providing protection against poison and the ability to reflect poison effects back at attackers. Mastery is particularly suited for equipment focused on physical combat, survivability and sustained fighting.



Enhancements

Tier Resources Attributes
Tier 1 1x exalted core 3x small emerald Axe Fighting: +1
Club Fighting: +1
Sword Fighting: +1
Distance Fighting: +1
Shielding: +1
Poison: +1% amount, +1% chance
Damage Poison: +1%
Max Health: +20
Healing: +1%
Protect Poison: +1%
Reflect Poison: +1% amount, +1% chance
Tier 2 2x exalted core 5x small emerald Axe Fighting: +2
Club Fighting: +2
Sword Fighting: +2
Distance Fighting: +2
Shielding: +2
Poison: +2% amount, +2% chance
Damage Poison: +2%
Max Health: +40
Healing: +2%
Protect Poison: +2%
Reflect Poison: +2% amount, +2% chance
Tier 3 3x exalted core 7x small emerald Axe Fighting: +3
Club Fighting: +3
Sword Fighting: +3
Distance Fighting: +3
Shielding: +3
Poison: +3% amount, +3% chance
Damage Poison: +3%
Max Health: +60
Healing: +3%
Protect Poison: +3%
Reflect Poison: +3% amount, +3% chance
Tier 4 4x exalted core 9x small emerald Axe Fighting: +4
Club Fighting: +4
Sword Fighting: +4
Distance Fighting: +4
Shielding: +4
Poison: +4% amount, +4% chance
Damage Poison: +4%
Max Health: +80
Healing: +4%
Protect Poison: +4%
Reflect Poison: +4% amount, +4% chance
Tier 5 5x exalted core 12x small emerald Axe Fighting: +5
Club Fighting: +5
Sword Fighting: +5
Distance Fighting: +5
Shielding: +5
Poison: +5% amount, +5% chance
Damage Poison: +5%
Max Health: +100
Healing: +5%
Protect Poison: +5%
Reflect Poison: +5% amount, +5% chance
Tier 6 6x exalted core 18x small emerald Axe Fighting: +6
Club Fighting: +6
Sword Fighting: +6
Distance Fighting: +6
Shielding: +6
Poison: +6% amount, +6% chance
Damage Poison: +6%
Max Health: +120
Healing: +6%
Protect Poison: +6%
Reflect Poison: +6% amount, +6% chance
Tier 7 7x exalted core 25x small emerald Axe Fighting: +7
Club Fighting: +7
Sword Fighting: +7
Distance Fighting: +7
Shielding: +7
Poison: +7% amount, +7% chance
Damage Poison: +7%
Max Health: +140
Healing: +7%
Protect Poison: +7%
Reflect Poison: +7% amount, +7% chance


Focus

Focus is a precision-focused transcendence designed to maximize the effectiveness and consistency of both physical and magical attacks. Its effects enhance critical hits and critical spells, improve hit chance and attack speed, and strengthen physical damage through perfuration and crushing blows. It also provides additional protection against physical damage, with the ability to reflect incoming physical attacks. Focus further enhances combat flow through momentum and mitigation effects, making it particularly suited for equipment focused on precision, critical strikes and offensive performance.



Enhancements

Tier Resources Attributes
Tier 1 1x exalted core 3x small topaz Critical Hit: +1% amount, +1% chance
Critical Spell: +1% amount, +1% chance
Perfuration: +1%
Crushing Blow: +1%
Attack Interval: -1%
Hitchance: +1%
Damage Physical: +1%
Protect Physical: +1%
Reflect Physical: +1% amount, +1% chance
Momentum: +1%
Mitigation: +1% amount, +1% chance
Tier 2 2x exalted core 5x small topaz Critical Hit: +2% amount, +2% chance
Critical Spell: +2% amount, +2% chance
Perfuration: +2%
Crushing Blow: +2%
Attack Interval: -2%
Hitchance: +2%
Damage Physical: +2%
Protect Physical: +2%
Reflect Physical: +2% amount, +2% chance
Momentum: +2%
Mitigation: +2% amount, +2% chance
Tier 3 3x exalted core 7x small topaz Critical Hit: +3% amount, +3% chance
Critical Spell: +3% amount, +3% chance
Perfuration: +3%
Crushing Blow: +3%
Attack Interval: -3%
Hitchance: +3%
Damage Physical: +3%
Protect Physical: +3%
Reflect Physical: +3% amount, +3% chance
Momentum: +3%
Mitigation: +3% amount, +3% chance
Tier 4 4x exalted core 9x small topaz Critical Hit: +4% amount, +4% chance
Critical Spell: +4% amount, +4% chance
Perfuration: +4%
Crushing Blow: +4%
Attack Interval: -4%
Hitchance: +4%
Damage Physical: +4%
Protect Physical: +4%
Reflect Physical: +4% amount, +4% chance
Momentum: +4%
Mitigation: +4% amount, +4% chance
Tier 5 5x exalted core 12x small topaz Critical Hit: +5% amount, +5% chance
Critical Spell: +5% amount, +5% chance
Perfuration: +5%
Crushing Blow: +5%
Attack Interval: -5%
Hitchance: +5%
Damage Physical: +5%
Protect Physical: +5%
Reflect Physical: +5% amount, +5% chance
Momentum: +5%
Mitigation: +5% amount, +5% chance
Tier 6 6x exalted core 18x small topaz Critical Hit: +6% amount, +6% chance
Critical Spell: +6% amount, +6% chance
Perfuration: +6%
Crushing Blow: +6%
Attack Interval: -6%
Hitchance: +6%
Damage Physical: +6%
Protect Physical: +6%
Reflect Physical: +6% amount, +6% chance
Momentum: +6%
Mitigation: +6% amount, +6% chance
Tier 7 7x exalted core 25x small topaz Critical Hit: +7% amount, +7% chance
Critical Spell: +7% amount, +7% chance
Perfuration: +7%
Crushing Blow: +7%
Attack Interval: -7%
Hitchance: +7%
Damage Physical: +7%
Protect Physical: +7%
Reflect Physical: +7% amount, +7% chance
Momentum: +7%
Mitigation: +7% amount, +7% chance


Supremacy

Supremacy is an aggressive transcendence designed to enhance mobility, combat pressure and destructive potential. Its effects increase movement speed while providing abilities such as dodge and vibrancy, alongside powerful offensive bonuses including double bash, berserk and destruction. It also strengthens death and bleeding damage while providing protection against death and other elemental damage, with the ability to reflect elemental effects back at attackers. Supremacy is particularly suited for equipment focused on mobility, relentless aggression and high-impact combat.



Enhancements

Tier Resources Attributes
Tier 1 1x exalted core 3x small diamond Speed: +5
Dodge: +1%
Vibrancy: +1%
Double Bash: +1%
Berserk: +1%
Destruction: +1%
Damage Death: +1%
Protect Death: +1%
Bleeding: +1% amount, +1% chance
Protect Elements: +1%
Reflect Elements: +1% amount, +1% chance
Tier 2 2x exalted core 5x small diamond Speed: +10
Dodge: +2%
Vibrancy: +2%
Double Bash: +2%
Berserk: +2%
Destruction: +2%
Damage Death: +2%
Protect Death: +2%
Bleeding: +2% amount, +2% chance
Protect Elements: +2%
Reflect Elements: +2% amount, +2% chance
Tier 3 3x exalted core 7x small diamond Speed: +15
Dodge: +3%
Vibrancy: +3%
Double Bash: +3%
Berserk: +3%
Destruction: +3%
Damage Death: +3%
Protect Death: +3%
Bleeding: +3% amount, +3% chance
Protect Elements: +3%
Reflect Elements: +3% amount, +3% chance
Tier 4 4x exalted core 9x small diamond Speed: +20
Dodge: +4%
Vibrancy: +4%
Double Bash: +4%
Berserk: +4%
Destruction: +4%
Damage Death: +4%
Protect Death: +4%
Bleeding: +4% amount, +4% chance
Protect Elements: +4%
Reflect Elements: +4% amount, +4% chance
Tier 5 5x exalted core 12x small diamond Speed: +25
Dodge: +5%
Vibrancy: +5%
Double Bash: +5%
Berserk: +5%
Destruction: +5%
Damage Death: +5%
Protect Death: +5%
Bleeding: +5% amount, +5% chance
Protect Elements: +5%
Reflect Elements: +5% amount, +5% chance
Tier 6 6x exalted core 18x small diamond Speed: +30
Dodge: +6%
Vibrancy: +6%
Double Bash: +6%
Berserk: +6%
Destruction: +6%
Damage Death: +6%
Protect Death: +6%
Bleeding: +6% amount, +6% chance
Protect Elements: +6%
Reflect Elements: +6% amount, +6% chance
Tier 7 7x exalted core 25x small diamond Speed: +35
Dodge: +7%
Vibrancy: +7%
Double Bash: +7%
Berserk: +7%
Destruction: +7%
Damage Death: +7%
Protect Death: +7%
Bleeding: +7% amount, +7% chance
Protect Elements: +7%
Reflect Elements: +7% amount, +7% chance