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Destroy Field
Name: Destroy Field
Words: adito grav
Category: conjure
Magic Level: 6
Use Magic Level: 3
Conjure Count: 3
Mana: 60
Exhaust: 1s
Vocation: Sorcerer, Druid, Paladin
Price: 350
Premium: no
Description: This rune is one of the most undispensable ones an adventurer can carry. This is due to the fact that there are places where one ends up trapped without one, doomed to die if no one rescues the unwise adventurer. But even under less desperate conditions, the rune may spare the user quite some pain, since he doesn't have to run through fire and poison. While the sorcerers were more successful in inventing the fieldrunes, the druids had more success in creating this spell. This was also badly necessary since experiments with fields tended to create chaos without the possibility to destroy these fields.

In the end, they shared their knowledge about all these runes and even granted the paladins access to the rune that can destroy fields. Thus this rune-spell is available not only to druids and sorcerers, but also to paladins for cheap 350 gold coins.

You need to have a magic level of at least 6 to cast this spell, and it takes 60 mana. The originating rune can be used 3 times by persons of magic level 3 or higher.
Location: Asrak - Venore
Chatterbone - Venore
Dario - Ankrahmun
Elane - Thais
Etzel - Kazordoon
Lea - Carlin
Legola - Carlin
Maealil - Carlin
Marvik - Thais
Muriel - Thais
Padreia - Carlin
Rahkem - Ankrahmun
Razan - Darashia
Shalmar - Darashia
Smiley - Venore
Tothdral - Ankrahmun