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Fireball
Name: Fireball
Words: adori flam
Category: conjure
Magic Level: 5
Use Magic Level: 0
Conjure Count: 3
Mana: 60
Exhaust: 1s
Vocation: Sorcerer, Druid, Paladin
Price: 800
Premium: no
Description: The fireball was one of the first spells that were created in cooperation of sorcerers and druids. While sorcerers had the ability to control strong forces, the druids had the ability to control the elements. After observation what a dragon could do with fire, both powers were swift to combine their efforts and create a spell that could unleash a medium fireblast. In recent history, the power of the spell increased surprisingly. This has to be due to some continued research in improvement of this spell, as it also doesn't inflict damage to the user of the runes any more. But also some shift in the balance of the elemental forces seems to have had influence in this.

The runes can conveniently be used against moving targets and even more so against a greater number of enemies. Fireloving creatures, of course, don't take any harm by this spell. Being the result of a cooperation, this spell is available to druids and sorcerers, but since it isn't such a strong spell, it was made available also to the paladins for 800 gold coins.

You need to have a magic level of at least 5 to cast this spell, and it takes 60 mana. The originating rune can be used 3 times by persons of magic level 2 or higher.
Location: Asrak - Venore
Chatterbone - Venore
Dario - Ankrahmun
Elane - Thais
Etzel - Kazordoon
Lea - Carlin
Legola - Carlin
Maealil - Carlin
Marvik - Thais
Muriel - Thais
Padreia - Carlin
Rahkem - Ankrahmun
Razan - Darashia
Shalmar - Darashia
Smiley - Venore
Tothdral - Ankrahmun